Interactivity
Overview
Interactivity can be classified as user-user interaction,
user-machine interaction, and user-user interaction (Cho and Leckenby 1997). Machine
to machine interactivity is not yet well established in the literature.
Although some technical evidence is being investigated in the computer
science arena, no empirical study and measurement on machine-to-machine
interactivity has been found. This represents the potential research
opportunity for IS researchers to refine and measure machine- to-machine
interactivity in the future in order to fully grasp its nature and consequence.
Interactivity has been given divergent meanings according
to the unique focus various disciplines, such as communication, marketing,
and information systems. Communication research primarily focused on
interpersonal interactivity, while marketing literature exhibits many
studies on how customers interact with the advertising intermediary.
The emergence of information system added an additional dimension to
the other discipline’s views.
Technology-mediated communication has caught substantial
attention from the communication area, and web-based interactive retailing
has occupied the marketing researcher’s agenda for almost a decade.
In spite of the abundance of related findings from other discipline,
information system research has not adequately addressed the concept
of interactivity. Thus, the primary focus of my attempt is to synthesize
information systems related studies on the concept of interactivity.
Relevant measures/scales will be presented.
This document begins with the introduction of relevant
theories on interactivity. It then proceeds to a definition section,
wherein the Webster’s dictionary definition is proposed. The document
then moves into the human-computer interaction arena, and then delves
further into technology-mediated communication and the IS literature.
The descriptions of interactivity items are included in the scales section.
Finally, the reference section contains the selected bibliography.